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Messages - StationJimJr

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Custom Content / Re: Saved Structures
« on: November 25, 2013, 11:10:29 AM »
Probably! I bet they're amazing too! ;D

Custom Content / Re: Saved Structures
« on: November 25, 2013, 07:02:29 AM »
He's German sorry! :D

When I want to get to grips with a new CS set, I pop the grid on and place all the objects included down. Then I can take a look at what I've got and see how it'll line up. Usually (well, I made my sets to do so!), the walls get placed on the inside of a tile. That leaves the outside of the tile free to place beams, columns, windows, doors, awnings and whatever else your imagination sees fit.


Custom Content / Re: Saved Structures
« on: November 23, 2013, 03:51:43 PM »
^ Delete only works on objects that have collision detection. You wouldn't be able to overlap pieces and intersect them if they had collision detection on so although deleting is a pain, I find it's best not to use it. Save often and before placing structures helps  :)

There's some lovely structures here too - http://www.shyguysworld.com/index.php/topic,3225.0.html

Welcome to CS Depot / Re: Hello from djF
« on: August 19, 2012, 01:42:54 AM »
Hi there!! :D
Does anyone have a link to this set or could you send it to me please 8)
DaLeStation set

Hello, there's a thread to use on SGW if you're searching for sets - http://www.shyguysworld.com/index.php/topic,939.3240.html
You're more likely to get a response when you post in the proper thread. This thread is for saying hello to djF.

Hello djF! ;D

Custom Content / Re: Issues with texture configuration
« on: May 24, 2012, 04:58:54 AM »
This happened to me too, I think it's happened to everyone that tries CS making!

You'll need to re-apply the texture in SU. Make sure you set the pins properly the first time you introduce a new texture, select the face (just the face, no edges) with the texture on it, right click and select texture/position and then pull the pins to where you need them). I then use the eyedropper tool from here on in to apply it to different models, that should ensure it'll turn out as it's supposed to.

I'm not totally sure but I think this happened to me when I painted the texture to a group instead of a face. So if you have an untextured model that's already been grouped, you'll have to edit the group before applying your texture. Hope that makes sense, it's tough to explain!  :D

Custom Content / Re: Epcot Disney world
« on: April 10, 2012, 03:25:33 PM »
that's ok I'm trying to make some scenery but for some reason they wont export from google sketch  :(

Have you got the Sketchup plug-ins for RCT? PB&J has covered everything in his tutorials.


That's part one of his tutorials, you'll find a link to the plug-ins there :)

Custom Content / Re: Wooden cars set
« on: March 08, 2012, 03:58:56 PM »
If it's crashing, installing it wrong is the main culprit! I've seen these cars in use so just check the readme again and make sure. :)
For the inverted track, just select a barrel roll before adding the station. See here - http://www.revolutionaryrides.net/index-3.html

Custom Content / Re: Wooden cars set
« on: March 08, 2012, 06:16:52 AM »
Ok, the track shouldn't be inverted as it's a wooden coaster! Hate to ask the obvious but did you install it corrrectly? There are 3 car fies and 1 track file.

Place "CTR_JimsWoodiesTrack" into your track/TrackedRides folder and "CTR_Generic1car", "CTR_Timberwolf" and "CTR_Halloween" into your cars/TrackRideCars folder.

No-one else has had this issue sorry. You can PM me a pic of what's happening and the error message you get if it's still not working :) And hold tight for more wooden cars coming soon! ;D

Custom Content / Re: Wooden cars set
« on: March 07, 2012, 06:32:42 AM »
Hi Bill. Do you mean my wooden cars CTR?

General Chat / Re: [HLP] How to put downloads??
« on: February 11, 2012, 04:37:40 PM »
Do you mean adding CS to the downloads section?

If so, go to downloads section, click on "custom scenery" and you'll see "ADD A DOWNLOAD" (it's in capitals, that's not me shouting :D). It's straight forward from there, add a description, a picture and the CS file. :)

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