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Custom Content / Re: Seeking Assistance Making Custom Scenery
« Last post by shyguy on October 20, 2018, 04:19:51 PM »
Hi, masterzenii.

Since I've never used Blender and its been years since I've done any cs for this game, I can't offer you any help. I do recommend that you post your questions at SGW instead of here, as these boards are not really viewed by anyone any more. There is a lot more activity at SGW and still a few cs makers that visit those forums.

Good luck with this.  :)
Custom Content / Seeking Assistance Making Custom Scenery
« Last post by masterzenii on October 18, 2018, 07:20:18 PM »
Firstly hello everyone, been a patron of this site for a while, but just recently made an account.

I came back to RCT3 after a bit of time away and saw a couple new CSOs that were custom signs for attractions and I'd like to be able to make my own custom signs for rides...  (photoshop and billboards isn't doing it for me anymore, haha)

I've dug around through tutorials that I can actually find and I really feel like I'm only getting 30% of the full story because a lot of the tuts I've found have links to other forum posts or websites that simply no longer exist anymore.

I have Blender v2.79 and already have figured out enough to take an svg of a logo that I prep in illustrator and extrude it to get a mesh.  I also think I have a grasp of how to UV map as well. (but I wouldn't turn away help)  I found a script to export to ase model formats for version 2.79.  When I exported from Blender and tried using it with the RCT3 Importer the program doesn't recognize my meshes.  I then tried exporting from Blender as an obj and using Bitturn to convert to ase.  Bitturn appeared to recognize my mesh, but when I tested that result in the RCT3 Importer the program just crashed.

Today I tried remaking the model in Blender v2.43 (a version that was referenced in some of the information I could find with RCT3 CSO tutorials), but when it came to creating a UV map in that version I...was a little lost.

I'm still new to Blender and want to learn more, and I figured making some simple CSO would be a neat way to get better at modeling...

I have found a tutorial or two that uses Sketchup, but I'd rather not have to use Google Sketchup if I can avoid it.  Blender is a much more powerful tool.

Any help would be much appreciated!

Last night I found a tutorial in the depths of YouTube that utilized Blender v2.49 and after a lot of head scratching I ACTUALLY got something to work in game!  But I could still use some assistance with some nitty gritty details in the importing process.

I really want the signs I make to be on a quarter tile placement but positioned where they look like that they would be mounted on a wall.  I got the quarter tile placement working but it was positioned in the exact middle of the quarter squares.  Also getting the size right would be rather nice as well.  The sign was roughly 1.25 RCT3 tiles wide and I'd really like to figure out how to make it roughly 2 tiles wide.  (so a sign can easily go over both an entrance queue and exit path)  Also icons completely eluded me...  I tried and just got white squares in game.  I feel infinitely closer now compared to at first, though!
General Chat / Re: Coaster station stairs
« Last post by shyguy on September 15, 2018, 11:36:14 AM »
Do a search "stairs" at the CS List and you'll find some sets that might work for you.
General Chat / Coaster station stairs
« Last post by Rignatus on September 09, 2018, 01:01:08 AM »
I love this place for downloads! We have everything from shyguy, stationjim, stationjimjr, a lot of others that we use. The walls, floors, and everything else is awesome but, most of the custom roller coasters do not have stairs. Can someone tell me where I can find some? I was looking for some wooden and recolor able concrete ones. Can anyone help?
 Thanks a bunch!
Custom Content / Custom Scenery development
« Last post by retsaarge on May 07, 2018, 03:22:07 PM »
What software do you use to make your custom scenery.  I tried a CAD program but it wouldn't safe in
the right format.  I'm new to this forum so any help would be appreciated. 

Welcome to CS Depot / Re: Hello! I'm new here...
« Last post by shyguy on March 07, 2018, 09:35:01 PM »
Welcome to the CS Depot.  :)

It's pretty quiet here, though. You'll find shyguy's World much more active.
Welcome to CS Depot / Hello! I'm new here...
« Last post by francescoaster on March 06, 2018, 04:07:12 PM »
Hi everyone, I'm new on this forum, but someone here may know me from other sites about RCT3 modding.
I'm Francescoaster, I like making custom tracks rides with custom layouts that I make on NL1 myself (not existing IRL), or using tracks from other NL builders on the net, when I get their permission to import their tracks.

Some time ago I started making CTRs too, I'd like to learn CFRs but I don't know how to import them.
Most of my CC can be found at Realtycoon3.com.

P.S: Sorry for my bad English.
General Chat / Re: Staff Crashing My Game Please Help
« Last post by shyguy on February 17, 2018, 10:37:15 AM »
It sounds like a memory problem. Try using Large Address Aware.  http://www.moddb.com/downloads/large-address-aware1
General Chat / Re: Staff Crashing My Game Please Help
« Last post by phebe86 on February 17, 2018, 03:06:27 AM »
when RT3 crash getting the message "il programma ha smesso di funzionare(=it's stopped working.)"

often the game crashes when the fireworks show starts ... sometimes it crash  without particular actions
General Chat / Re: Staff Crashing My Game Please Help
« Last post by shyguy on February 09, 2018, 02:14:36 PM »
Do you get any error message, or does it just crash to the desktop?
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